Deadly Obsession- The player's maximum stamina is now reduced by one point, but killing an enemy will now restore two stamina points at a time rather than just one. ![]() Dark Swiftness- The player will not be able to regenerate their stamina by doing a perfect dodge, but dodging does have a larger window to avoid attacks.Dark Fervor- The Corruption meter will now slowly increase over time, but luckily it will not increase whenever the player enters a new room.Creeping Gloom- Any damage taken will trigger a cloud of darkness that will in fact extinguish and flames in the room.Cadaverous Infestation- When the player kills normal enemies there is a chance that additional smaller creatures will spawn.Blurred Vision- A random portion of the map will transform and only show unknown rooms. ![]() Whenever enemies die though they will now release Blood rather than Gold which will heal the player a little bit each time.
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